It is time to start running collaborative polls again!!!
We are going to begin fleshing out each nation in Aborlon, one at a time. You can find brief descriptions of each nation in the "World" lair on our blog. In those descriptions you will find government structures, political figureheads, key military units for that nation, and a short history of that people. Major characters that will be found in game are going to be developed, military armory sets will be crafted, family crests and back-stories will be woven, lore behind relics will be tied into historical racial conflicts.We will build renowned establishments, sing of Heroes long gone and document some of the most influential family legacies in Aborlonian history.Saturday, November 20, 2021
Huh?!? What did ya say!?!
Our aim is to complete a nation in 90 days. That's a lot of work in three short months. But even with that quick turn-around we still have a projected end-date of around spring 2024!!
At the start of each 90 day milestone our Facebook fans will decide which race gets attention next.Not a member of our Facebook group? Well just send us a request with the special code word "MECHANICS" included in your message for instant access! No fees, no taxes and no gimmicks! Guaranteed!
Sincerely,
Nathan
Developer Producer
nathan.epimetheus@gmail.com
Tuesday, November 16, 2021
Future Goals
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There are still dozens of original artwork images that need to be remastered. Artwork is preferred to be saved in .png format. There is also a folder with templates available for your own art contributions! If you are interested in obtaining the full pallet and/or folder of templates please email us.
Unfortunately, we are discontinuing our website. This is based on several factors. It is the right call at this time, but we will revisit this feature when the opportunity arises. We will maintain all of the files for the site and continue pumping assets out.
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If you have ever played Paper Mario, then you know how we can simplify the entire browser game while weighing in on energetic sound effects, modern slang, slapstick humor, and a wide variety of two-dimensional art assets. This plays in nice with the art direction of a disney-like approach. So long as the Marvel Universe continues to expand there will be a large market of comic fans.
Our first kiosk will be at a Comic-Con. It is the perfect place to gain exposure. Even if it is not received well it will still be out there. So a top-notch kiosk will have to be built, transported, and manned. That goal is 2026 or the nearest Comic-Con thereafter.
We want to hear from you. Can you believe that? No? Well, my shy and humble friend we do. Are you full of optimism about our direction? Or maybe you loathe the very idea of an open sandbox RPG on a grand scale? Whether it be to gripe or swipe, be it vibe-bolstering or vibe-killing, throw it at us. All emails can be sent to nathan.epimetheus@gmail.com
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